02/01/2026
- Brock Shell
- Jan 2
- 1 min read
SITUATION: We missed a couple of weeks Due to Christmas but we are all planning on working on different things
TASK: I need to implement an interaction system for the Game
ACTION: I used UE5 Blueprints to make an Interaction system that can be accessed for multiple different objects such as doors and Pickups
RESULT:
Below is the code that shows an interaction prompt on screen when the player approaches something they can interact with


Above is the code which detects if the player is in range of an interactable



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